Hi ! I have a probleme with my code... The line 68 of my PPlayListeners Don't work ! But I don't have any error messages,this is juste as the condition don't work, and I don't know Why, and how resolve it .. someone can help me ?
This is My Main
package fr.kyoo.pluginbase;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Difficulty;
import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import fr.kyoo.pluginbase.commands.CommandP;
import fr.kyoo.pluginbase.commands.PState;
import fr.kyoo.pluginbase.listeners.PPlayerListeners;
public class Main extends JavaPlugin { //control shit o tout importer
private List<Player> players = new ArrayList<>();
private List<Player> playerig = new ArrayList<>();
private PState state;
@SuppressWarnings("deprecation")
@Override
public void onEnable() {
System.out.println("Le plugin vient de s'ouvrir");
super.onEnable();
getCommand("test").setExecutor(new CommandP(this));
getCommand("alert").setExecutor(new CommandP(this));
getCommand("p").setExecutor(new CommandP(this));
setState(PState.WAITING);
PluginManager pm = getServer().getPluginManager();
pm.registerEvents(new PPlayerListeners(this), this);
if (isState(PState.WAITING)) {
Bukkit.getWorld("world").setPVP(false);
Bukkit.getWorld("world").setDifficulty(Difficulty.HARD);
Bukkit.getWorld("world").setStorm(false);
Bukkit.getWorld("world").setThundering(false);
Bukkit.getWorld("world").setFullTime(1000);
}
}
public void setState(PState state) {
this.state = state;
}
public boolean isState(PState state) {
return this.state == state;
}
public List<Player> getPlayers() {
return players;
}
public List<Player> getPlayersig() {
return playerig;
}
@Override
public void onDisable() {
System.out.println("Le plugin vient de se fermer");
super.onDisable();
}
}
My "CommandP "
package fr.kyoo.pluginbase.commands;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Difficulty;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import fr.kyoo.pluginbase.Main;
import fr.kyoo.pluginbase.listeners.PPlayerListeners;
import fr.kyoo.pluginbase.tasks.PGameuf;
public class CommandP implements CommandExecutor {
private final Main main;
public CommandP(Main main) {
this.main = main;
}
Map<String,Long> cooldown = new HashMap<String, Long>();
@SuppressWarnings("deprecation")
@Override
public boolean onCommand(CommandSender sender, Command cmd, String msg, String[] args) {
if(sender instanceof Player) {
Player player = (Player)sender;
if(cmd.getName().equalsIgnoreCase("p")) {
if(args.length == 0) {
player.sendMessage("§CINVALID SYNTAX --> §d/p aide");
return true;
}
else if (main.isState(PState.WAITING) && args[0].equalsIgnoreCase("start")) {
if(player.hasPermission("start.use") ) {
main.setState(PState.GAME);
for ( Player evone : Bukkit.getOnlinePlayers()) {
//tp dist max - min + randomtp
int max = 2500;
int min = 1750;
int x = new Random().nextInt(max - min) + min ;
int z = new Random().nextInt(max - min) + min ;
Location loc = new Location(player.getWorld(), x, 0, z);
int y = loc.getWorld().getHighestBlockYAt(loc) + 10;
loc.getChunk().load();
//le set final
loc.setY(y);
for(int i = 0; i < Bukkit.getOnlinePlayers().size(); i++) {
}
//la tp
evone.teleport(loc);
//l'effet
evone.removePotionEffect(PotionEffectType.DAMAGE_RESISTANCE);
evone.addPotionEffect(new PotionEffect (PotionEffectType.DAMAGE_RESISTANCE, 600, 1000, false, false));
evone.addPotionEffect(new PotionEffect (PotionEffectType.BLINDNESS, 150, 1000, false, false));
evone.setGameMode(GameMode.SURVIVAL);
//Le message de tp + des effets
evone.sendMessage("§f---------§8§lPARADIS§f--------");
evone.sendMessage("§fTu as bien été §d§lTéléporté");
evone.sendMessage("§fTu es §d§lInvincible §fpendant §d§l30secondes");
evone.sendMessage("§f---------§8§lPARADIS§f--------");
Bukkit.getScheduler().runTaskLater(main, new Runnable() {
@Override
public void run() {
//BROADCAST DE START
evone.sendMessage("");
evone.sendMessage("§f-------------------------------------");
evone.sendMessage(" §8§lBienvenue sur §d§l[PARADIS] §8§l!");
evone.sendMessage("§f-------------------------------------");
evone.sendMessage("");
evone.playSound(evone.getLocation(), Sound.LEVEL_UP, 1f, 1f );
}
}, 20 * 7);
}
main.getPlayersig().add(player);
System.out.println(main.getPlayersig().size());
PGameuf uf = new PGameuf(main);
uf.runTaskTimer(main, 0, 20);
Bukkit.getWorld("world").setPVP(false);
Bukkit.getWorld("world").setDifficulty(Difficulty.HARD);
Bukkit.getWorld("world").setStorm(false);
Bukkit.getWorld("world").setThundering(false);
}
else {
player.sendMessage("§cVous §c§ln'avez §c§lpas la §c§lpermission");
}
}
else {
player.sendMessage("§CINVALID SYNTAX --> /p §daide");
return true;
}
}
return true;
}
return false;
}
}
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